Presenting rFactor, the racing simulation series from Image Space Incorporated. After successfully creating over a dozen products in the past ten years, Image Space takes the next logical step, creating a completely new technology base and development process. This new isiMotor 2.0 environment will be the foundation on which to build exciting products for many years to come. The first installment in the rFactor series features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics. This is the game you will want to play. rFactor provides unprecedented flexibility, allowing the series to grow and evolve with mod community involvement, race club formation, and feedback from users worldwide.
Physics
Updated 15 degrees of freedom physics engine
Advanced tyre modelling
Support for 4-link rear suspension
Engine boost modelling
Comlex aerodynamics
Head physics, cockpit vibrations, detailed bump modelling
All-new track-specific terrrain data file system
Camera/Replays
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive ISI Swingman
Spectator mode
Greatly enhanced replay system including clip splicing
Move, duplicate or delete replay clips while assigning camera movements to each
Export replays to AVI files defining compression and size options
Graphics/Sound
DX9 advanced graphics engine
Real-time day/night transitions
Projected headlights for nighttime driving
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver's seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance
Multiplayer
Completely new multiplayer engine
Built in race statistics reporting to web based RaceCast system
Built in friends list
Server bookmarks
Dedicated server, including single click option
Native voting system
Add AI to multiplayer games
Built in IRC chat
Boot and ban player lists that can be passed around
Security checks to combat potential cheating
Gameplay
Career mode with upgrades that affect the vehicle's appearance, performance, and sound
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system
Vehicle economy including mileage
Ambient and track temperature changes throughout the race
More configurable keys than you can shake a stick at
Multiple Racing Series with vehicle and circuit filters